This plugin worked well except for the camera, it conflicts with my vuforia camera so I have to set up another plugin. Anyway I strongly recommend using this plugin, it’s super easy to use, they wrote all the code and even a Scene example. All you have to do is drag and drop.
2. Capture Photo and save to phone gallery: CaptureAndSave Plugin
Follow the tutorial to do the capture and save.
3. Realtime inapp render machine: SHADER GRAPH UNITY (Only available in Beta version, hence I downloaded beta version to try it out)
In order to try out this rendering built in Unity, I looked up for the installment tutorial:
Hi there, so I’m at the stage of developing my project.
I’m planning to try out Bolt as my friend’s recommendations, which is visual scripting for Unity. I came from a design background and in my personal opinion, I’m more a visual person than coding type. Hope this beautiful tool could help my life easier:
You can download it here from Unity Asset store, it’s totally free:
I have done on the UX research to start building wireframes for my product. I kinda figure out how it would look like
At the same time, I was looking around to see how would I develop the technology part.
My original ideas that it would work smoothly as this:
I tried several tutorials online and figure out hand recognition function, however, it doesn’t work as fast as required. It can only detect the hand if the hand stays still. It is quite lame though. Pictures below:
In this pressure time, I come up with 2 options to resolve this:
I need to adjust my design, guide users slowly slowly
Or I have to find a way to optimize the process
Well I think I will go safe by the first option, at the same time I talked to my friend in AI field, asking for some advice and guidance. His explanation is pretty hard to digest so I decided to ignore this and go on with the first solution.